Just yesterday, tabletop and digital game developer and publisher, Wizards of the Coast released Innistrad: Midnight Hunt, the newest set for the world’s oldest and one of the best trading card games, Magic: The Gathering (MTG).
Innistrad: Midnight Hunt contains 277 regular cards (100 commons, 83 uncommons, 64 rares, 20 mythic rares, 10 basic lands) and includes randomly inserted premium versions of all cards.
For those who grew up in the 90s like me, Magic cards were super popular in Singapore back then and had a strong, cult following with their own card tournaments. The new release brings back some nostalgia for me, admiring the updated gameplay and new artworks.
MTG’s compelling characters, fantastic worlds, and deep strategic gameplay have entertained and delighted fans for more than 25 years. With over 40 million fans to date, Magic is a worldwide phenomenon published in eleven languages in over 70 countries.
The card theme returns to the world of Innistrad, MTG’s fan-favorite Gothic horror setting, which first made its debut in 2011. The immersive artwork on the cards illustrates the conflict between humans and supernatural threats, in a world where werewolves, vampires, ghosts, and zombies rule the night, while humans do their best to survive. If they can, that is.
Midnight Hunt draws players back into a storyline that is familiar yet fraught with a new-found sense of peril. For the nights are growing longer and a terrible peril lurks in the shadows on the eve of the Harvesttide Festival. Hoping to ward off the coming dark, werewolf Planeswalker Arlinn Kord searches for the elusive Moonsilver Key to restore balance to the plane and protect the human habitants of Innistrad.
Midnight Hunt introduces new card mechanics, with 19 new werewolf double-faced cards (DFC), whereby creatures will heed the call of the full moon to transform into their alternate monstrous forms.
Nightbound and Daybound cards allow players to access two sets of abilities on each DFC, playing to the strengths of their creatures and Planeswalkers brought out by day and night. Players can also call on the power of the dead with the return of Flashback. The fan favourite graveyard mechanic returns from MTG’s original Innistrad set, allowing players to cast spells directly from their graveyard.
The night and day gameplay totally make sense for a set themed round werewolves featuring DFC. This is one cool defining feature of this new set.
Midnight Hunt also features brand new card variants including classically spooky black and white Eternal Night Legends and Land cards as well as Halloween, folk horror-inspired Equinox cards.
If you are totally lost at this point on How to Play, check out this online tutorial for MTG beginners or this tutorial specifically for Innistrad: The Midnight Hunt.
The Midnight Hunt set is available in Draft Boosters, Set Boosters and Collector Boosters, including the Midnight Hunt Bundle and two Commander decks.